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Spend more time writing code and less time debugging. GPU PerfStudio gives developers control with seamless workflow integration. Identify performance and algorithm issues early in the development cycle, and meet your quality and performance goals. GPU PerfStudio is the second generation GPU Performance Analysis and Debugging Tool from AMD. It offers clear advantages to developers by cutting software development time and improving graphics quality. Read on to learn more or click to go to downloads.

Integrated tools

GPU PerfStudio integrates five tools that are key for the contemporary graphics developer.GPU PerfStudio integrates five tools that are key for the contemporary graphics developer. A Frame Debugger that allows you to visualize the graphics state and resources in your frame, a Frame Profiler that allows you to identify per draw call performance issues at the hardware counter level, a Shader Debugger that allows you to step through and debug your shader code and its output, an API Trace window with integrated CPU timing information, and a Shader Analyzer for optimizing your shader code. This screen shot (click image for larger view) shows the Frame Profiler and, Frame Debugger in use at the same time. In this scenario the profiler was used to identify an expensive draw call. The draw call was selected in the blue list on the right hand side causing the Frame Debugger to jump to that draw call. The vertex and index buffer, the texture assets, and depth buffer for this draw call are currently displayed. The pixel shader code can be stepped through where the relationship between the code and assets can be thoroughly explored to identify costly aspects of the shader. Go to Downloads


GPU PerfStudio Key Features:

  • GPU ShaderAnalyzer for GCN – Static analyzer for HLSL
  • Supports DirectX® 12 on Windows 10 with the following tools (more information here):
    • API Trace
    • GPU Trace
    • Linked Trace
    • Object Inspector
  • Supports DirectX® 11,  OpenGL 4.5, and OpenGL ES 3.1 applications on Windows 7 and Windows 8.1
    • Integrated Frame Debugger, Frame Profiler, API Trace with CPU timing information
    • Integrated Shader Debugger with support for DirectX™ HLSL and ASM
  • Supports OpenGL 4.5 and OpenGL ES 3.1 applications on Ubuntu 12.04
  • Client / Server model
  • GPU PerfStudio Client runs locally or remotely over the network
  • GPU PerfStudio Server supports 32-bit and 64-bit application
  • No special build required for your application
  • Customizable Client GUI, define and save your own window layouts
  • Drag and drop your application onto the server to start debugging
  • No installation required – copy and run anywhere – your settings go with you

 Known Issues

  • DirectX® 11 applications running on Windows 10 may hang when being profiled by GPU PerfStudio. Applications with a large number of draw calls are more likely to be affected. Limiting the number of GPU counters used in a profile may mitigate the issue. The issue will be fixed in a future Catalyst release.

What’s New in V3.3?

New Features

  • NEW – Support for  OpenGL 4.5 
  • NEW – Support for OpenGL ES 3.1
  • NEW – Support for LiquidVR™

Changes

  • Connection dialog changes – added a text entry field for GPU PerfServer options
  • Constant buffer changes – constant buffer names are now displayed
  • Improvements to the wireline geometry rendering and render target overlay
  • Changes to the server option names
  • Shader Analyzer – support for 64bit compilation
  • Help file has been re-ordered and improved
  • API Trace files can now be saved and loaded from disk
  • The HUD settings are now saved in the client settings file

Bug Fixes

  • Improvements to UAV support
  • Improved title support
  • Improvements in previous versions

 Other Resources

 


Questions or Comments? Please visit the GPU Developer Tools Forum


Downloads

File Name Version Size Launch Date OS Bitness Description
Windows Downloads

File Name

Version

3.3

Size

57 MB

Launch Date

8/12/2015

OS

Windows® 7 or newer.

Bitness

32/64

Description

GPU PerfStudio for Windows. Simply unzip to use, can be installed/run from a USB stick.

File Name

Version

3.3

Size

59 MB

Launch Date

8/12/2015

OS

Windows® 7 or newer.

Bitness

32/64

Description

GPU PerfStudio for Windows. For users who prefer an installer. The zip file and msi versions are identical.
Linux Downloads

File Name

Version

3.3

Size

15 MB

Launch Date

8/12/2015

OS

Ubuntu 12.04

Bitness

32/64

Description

GPU PerfStudio for Linux. This is the server component to use PerfStudio on Linux. The Windows client is also required.