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Home > Tools & SDKs > Graphics Development > Quad-Buffer SDK

Quad-Buffer SDK

Overview

This SDK allows developers to access AMD’s Quad-Buffer API to support stereoscopic 3D displays that require frame sequential or frame packed format input using custom DirectX 9,10, and 11 extensions

Examples of stereoscopic 3D monitors are listed here: http://sites.amd.com/us/recommended/Pages/hd3d-panels.aspx

Examples of additional supported displays are listed here: http://www.amd.com/us/Documents/3D-displays-compatible.pdf

The API outlined in this SDK can be used for showing DirectX games in stereoscopic 3D, video playback applications and viewing 3D pictures. This API also abstracts the underlying display interface technology. This means the developer doesn’t have to code differently for DisplayPort, HDMI, DVI, or VGA 3D displays since the transport mechanism of the stereo image pairs is transparent to the application.

Notes

  • This API is supported by the following AMD Products:
    • ATI Radeon® HD 5000 series GPUs
    • AMD Radeon® HD 6000 series GPUs
    • AMD Radeon® HD 7000 series GPUs
    • AMD A-Series APUs
  • DirectX 9, 10 and 11 are all supported.
  • Support for HDMI 3D, DisplayPort 3D and DVI 3D displays is included in the latest AMD Catalyst Driver.
  • The application is required to generate the Left and Right eye images, which will then be written onto the Quad-Buffer.
  • Some monitors may require a special method to indicate frame polarity – please communicate with the display vendor for more information.

Downloads

File Name Version Size Launch Date OS Bitness Description
AMD Quad Buffer SDK v11.zip 1.1 2.5 MB 04/18/2013 Windows 32-/64-bit SDK to allow developers to access AMD’s Quad-Buffer API (DirectX 9,10, & 11) to support Stereoscopic 3D displays. Version 1.1 includes bug fixes and adds project files for Visual Studio 2008 and 2010.
Version 1.0 is no longer available for download
AMD Quad Buffer SDK.zip 1.0 2.5 MB 07/29/2011 Windows 32-/64-bit SDK to allow developers to access AMD’s Quad-Buffer API (DirectX 9,10, & 11) to support Stereoscopic 3D displays.

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Tools & SDKs

  • Heterogeneous Computing
    • Aparapi
    • APP Kernel Analyzer
    • APP Profiler
      • Getting Started
        • System Requirements
        • Installation
        • Successful Installation
        • Using The Visual Studio Plugin
        • Using the Command Line Interface
        • Known Issues
        • Support
      • User Guide
        • APP Profiler Session Explorer
        • APP Profiler Session
        • APP Profiler Timeline
        • APP Profiler Summary Pages
        • APP Profiler Code Viewer
        • APP Profiler Kernel Occupancy Viewer
        • APP Profiler Settings
        • APP Profiler Session Parameters
        • Description of Configuration Files
        • APP Profiler Kernel Occupancy
        • CLPerfMarkerAMD Library
    • Accelerated Parallel Processing (APP) SDK
      • Downloads
        • Download Archive
      • System Requirements & Driver Compatibility
      • Documentation
      • Bolt C++ Template Library
        • AMD Bolt Sample Code Contest Official Rules
      • Samples & Demos
      • Compute System Recommendations
      • Intro OpenCL Tutorial
      • Open Source Libraries
      • Support
    • Accelerated Parallel Processing Math Libraries (APPML)
    • CodeAnalyst Performance Analyzer
      • CodeAnalyst for Linux®
      • CodeAnalyst for Windows®
      • PMU Extension Driver
      • CodeAnalyst Archive
    • CodeXL
    • gDEBugger
      • gDEBugger User Guide
        • Getting started with gDEBugger
        • Toolbars
        • Views
        • Dialogs
        • How Do I…
        • FAQ
        • Supported Extensions
        • System Requirements & Installation
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  • CPU Development
    • Advanced Platform Management Link (APML)
    • Core Math Library (ACML)
      • Downloads & Resources
        • Building with ACML
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      • Archive Downloads
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      • ACML_MV
      • LibM Functions
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      • Building with ACML
    • SimNow™ Simulator
    • Tools for DMTF DASH
    • x86 Open64 Compiler Suite
      • Developer Guide
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      • Inactive Files
  • Graphics Development
    • Display Library (ADL) SDK
    • ATI GPU Services (AGS) Library
    • GPU PerfStudio 2
      • API Trace
      • Frame Debugger
      • Frame Profiler
      • Shader Debugger
      • Shader Editor
      • Previous versions
    • GPU ShaderAnalyzer
    • GPUPerfAPI
    • OpenGL ES SDK
    • Quad-Buffer SDK
    • FirePro SDK
      • FirePro News & Events
    • Radeon™ SDK
  • Open Source
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