IMPORTANT – AMD COMPRESS IS NOW COMPRESSONATOR – AND HAS MOVED TO GPUOPEN
Starting with the May 2016 release and name change, Compressonator is now open source and part of the GPUOpen initiative.
Please go to GPUOpen.com to access Compressonator news, binaries and source code.
AMD Compress is a set of tools for compressing textures and creating mip-map levels. It is essential for game developers to be able to deliver high quality, high definition texture images in the fastest possible way. AMD Compress gives you more choices and options to fit your needs. You can easily adjust compression quality and formats to suit a variety of requirements using simple interfaces either from a library or command line application.
AMD Compress Library
AMD Compress is a library for texture compression and bit format conversions. It can compress to a wide range of compression formats including ASTC, ATC, ATInN, BCn, ETC, DXTn and swizzled DXTn formats, and supports conversion of textures between 8bit fixed, 16bit fixed and 32bit float formats. Multiple build configurations of the library are available to third party developers who wish to incorporate it within their own applications.
AMD Compress CLI Command Line
AMDCompressCLI command line is a console based tool that uses AMD Compress library and image IO plug-ins for compressing textures and creating mip-map levels. It supports a wide range of compression formats including the latest BCn formats. Images can be loaded and saved for a variety of file format such as ASTC, BMP, DDS, EXR, KTX and PNG.
AMD Compress GUI
New to the tool set is a GUI that works with the AMD Compress SDK. Its intuative user interface provides a number of features to aid game developers manage textures, perform image analysis and run multiple compression formats.
Version 2.2 Release Notes
New GUI Tool
- Project based texture explorer
- Image viewer interface allows developers to see results both visually and analytically
- Common setting interface for all types of compression and decompression formats
New SDK Libraries
- Fix for swizzle channels in DXTn
- Higher compression performance for DXTn with quality settings
New Command Line Features
- Supports Qt Image Plugins
- Shows compression ratio of destination textures
PLEASE NOTE: The download below is an archived version that is no longer supported but is provided here without warranty as a courtesy. For the most current Compressonator (formerly AMD Compress) tools and news, please visit GPUOpen.