gDEBugger currently supports OpenCL version 1.2, OpenGL version 3.2 and the following extensions*:

* For information about specific extensions visit the OpenCL API registry or the OpenGL API registry.

OpenCL Extensions

Extension name Support level
cl_khr_3d_image_writes Full
cl_khr_byte_addressable_store Full
cl_khr_d3d10_sharing Standard
cl_khr_fp64 Full
cl_khr_gl_sharing Full
cl_khr_icd Full
cl_khr_global_int32_base_atomics Standard *
cl_khr_global_int32_extended_atomics Standard *
cl_khr_local_int32_base_atomics Standard *
cl_khr_local_int32_extended_atomics Standard *
cl_ext_atomic_counters_32 Standard *
cl_ext_device_fission Standard
cl_amd_device_attribute_query Standard
cl_amd_fp64 Full
cl_amd_media_ops Standard
cl_amd_popcnt Standard *
cl_amd_printf Standard *
cl_amd_vec3 Standard
cl_nv_d3d9_sharing Standard
cl_nv_d3d10_sharing Standard
cl_nv_d3d11_sharing Standard
* Using this extension in a kernel might prevent it from being debuggable.
A message notifying the user that the kernel uses unsupported features will be shown

OpenGL Extensions

Extension name Support level
GL_APPLE_aux_depth_stencil Full
GL_APPLE_client_storage Full
GL_APPLE_element_array Full
GL_APPLE_fence Standard
GL_APPLE_float_pixels Full
GL_APPLE_flush_buffer_range Standard
GL_APPLE_flush_render Standard
GL_APPLE_object_purgeable Standard
GL_APPLE_packed_pixels Full
GL_APPLE_pixel_buffer Standard
GL_APPLE_specular_vector Full
GL_APPLE_texture_range Standard
GL_APPLE_transform_hint Full
GL_APPLE_vertex_array_object Standard
GL_APPLE_vertex_array_range Standard
GL_APPLE_vertex_program_evaluators Full
GL_APPLE_ycbcr_422 Full
GL_ARB_color_buffer_float Standard
GL_ARB_compatibility Full
GL_ARB_copy_buffer Full
GL_ARB_debug_output Full
GL_ARB_depth_buffer_float Standard
GL_ARB_depth_clamp Full
GL_ARB_depth_texture Standard
GL_ARB_draw_buffers Standard
GL_ARB_draw_elemnts_base_vertex Full
GL_ARB_draw_instanced Full
GL_ARB_fragment_coord_conventions Full
GL_ARB_fragment_program_shadow Standard
GL_ARB_fragment_program Standard
GL_ARB_fragment_shader Full
GL_ARB_framebuffer_object Full
GL_ARB_framebuffer_sRGB Full
GL_ARB_geometry_shader4 Full
GL_ARB_half_float_pixel Standard
GL_ARB_half_float_vertex Standard
GL_ARB_instanced_arrays Full
GL_ARB_map_buffer_range Standard
GL_ARB_matrix_palette Standard
GL_ARB_multisample Standard
GL_ARB_multitexture Full
GL_ARB_occlusion_query Standard
GL_ARB_pixel_buffer_object Standard
GL_ARB_point_parameters Full
GL_ARB_point_sprite Standard
GL_ARB_provoking_vertex Full
GL_ARB_seamless_cube_map Full
GL_ARB_shader_objects Full
GL_ARB_shading_language_100 Full
GL_ARB_shadow_ambient Standard
GL_ARB_shadow Full
GL_ARB_sync Full
GL_ARB_texture_border_clamp Full
GL_ARB_texture_buffer_object Full
GL_ARB_texture_compression_rgtc Standard
GL_ARB_texture_compression Full
GL_ARB_texture_cube_map Full
GL_ARB_texture_env_add Full
GL_ARB_texture_env_combine Full
GL_ARB_texture_env_crossbar Full
GL_ARB_texture_env_dot3 Full
GL_ARB_texture_float Standard
GL_ARB_texture_mirrored_repeat Full
GL_ARB_texture_multisample Full
GL_ARB_texture_non_power_of_two Full
GL_ARB_texture_rectangle Full
GL_ARB_texture_rg Standard
GL_ARB_transpose_matrix Full
GL_ARB_uniform_buffer_object Full
GL_ARB_vertex_array_bgra Full
GL_ARB_vertex_array_object Full
GL_ARB_vertex_blend Full
GL_ARB_vertex_buffer_object Standard
GL_ARB_vertex_program Standard
GL_ARB_vertex_shader Full
GL_ARB_window_pos Full
GL_AMD_debug_output Full
GL_AMDX_debug_output Full
GL_ATI_draw_buffers Standard
GL_ATI_fragment_shader Standard
GL_ATI_text_fragment_shader Standard
GL_EXT_bgra Full
GL_EXT_bindable_uniform Full
GL_EXT_blend_logic_op Full
GL_EXT_blend_minmax Full
GL_EXT_blend_subtract Full
GL_EXT_compiled_vertex_array Full
GL_EXT_direct_state_access Full
GL_EXT_draw_instanced Full
GL_EXT_framebuffer_blit Full
GL_EXT_framebuffer_multisample Full
GL_EXT_framebuffer_object Full
GL_EXT_geometry_shader4 Full
GL_EXT_multi_draw_arrays Full
GL_EXT_packed_pixels Full
GL_EXT_stencil_two_side Full
GL_EXT_texture_array Full
GL_EXT_texture_shared_exponent Full
GL_EXT_texture Full
GL_EXT_texture3D Full
GL_EXT_texture_buffer_object Full
GL_EXT_texture_integer Full
GL_EXT_texture_rectangle Full
GL_EXT_vertex_shader Standard
GL_GREMEDY_frame_terminator Full
GL_GREMEDY_string_marker Full
GL_HP_occlusion_test Standard
GL_NV_fragment_program_option Standard
GL_NV_fragment_program Standard
GL_NV_fragment_program2 Standard
GL_NV_geometry_shader4 Full
GL_NV_occlusion_query Standard
GL_NV_primitive_restart Full
GL_NV_texgen_reflection Full
GL_NV_texture_rectangle Full
GL_NV_texture_shader Standard
GL_NV_texture_shader3 Standard
GL_NV_vertex_program Standard
GL_NV_vertex_program1_1 Standard
GL_NV_vertex_program2_option Standard
GL_NV_vertex_program2 Standard
GL_NV_vertex_program3 Standard
GL_SGIS_generate_mipmap Full
GL_SGIS_texture_border_clamp Full
GL_SGIS_texture_edge_clamp Full
GL_SGIS_texture_lod Full
GL_SGIS_texture_select Full
GL_SGIX_depth_texture Full
GL_SGIX_interlace Full
GL_SGIX_shadow_ambient Full
GL_SGIX_shadow Full
GLX_ARB_create_context Full
GLX_ARB_create_context_profile Full
GLX_ARB_fbconfig_float Standard
GLX_ARB_framebuffer_sRGB Full
GLX_ARB_get_proc_address Full
GLX_ARB_multisample Standard
GLX_SGI_video_sync Standard
GLX_SGIX_fbconfig Standard
OES_draw_texture Standard
WGL_ARB_buffer_region Standard
WGL_ARB_create_context Full
WGL_ARB_create_context_profile Full
WGL_ARB_extensions_string Full
WGL_ARB_framebuffer_sRGB Full
WGL_ARB_make_current_read Standard
WGL_ARB_multisample Standard
WGL_ARB_pbuffer Standard
WGL_ARB_pixel_format_float Standard
WGL_ARB_pixel_format Standard
WGL_ARB_render_texture Standard
WGL_AMD_gpu_association Standard
WGL_I3D_genlock Standard
WGL_NV_gpu_affinity Standard
WGL_NV_present_video Standard
WGL_NV_swap_group Standard
WGL_NV_video_out Standard

Standard Extension Support Level:

The Standard Extension Support Level enables logging the extension functions calls and arguments, setting breakpoints at the extension functions and watching the extension states variables values.

Full Extension Support Level:

In addition to the Standard Extension Support Level features, the Full Extension Support Level enables viewing the extension related data in the appropriate gDEBugger views.

If you use or plan on using an extension not currently supported by gDEBugger, post in the AMD Developer Tools Support Forum. Your extension support will receive higher priority.