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Home > Resources > Archive > Archived Tools > GPU Tools Archive > The Compressonator

The Compressonator

Overview

What’s New in version 1.50

  • New 64-bit Windows version.
  • New fast & super-fast compression modes in ATI_Compressor plugin.
  • Online version checking for the most recent Compressonator version.
  • Help file documentation.

What’s New in Version 1.41

  • Maintenance release.
  • Fixes to Microsoft D3D10 BCn compression.

What’s New in Version 1.40

  • New D3D10Compressor plugin for compression to D3D10 BC1-BC5 compressed texture formats.
  • Support for the D3D10 texture formats.
  • Improved compatibility with plugins build with old versions of Plugin SDK.
  • Added command line options for setting MinMipSize & MaxMipLevels.
  • Various bug fixes.

Important Notes

A tool for compressing textures and creating mip-map levels.

The results of compression can be visualized by comparing the original and the compressed textures.

Textures (and directories containing textures) can be explicitly compared to other textures or directories.
Also, you can batch compress any number of textures.

There are several types of compression available: DirectX and Grayscale texture compression in addition to palletized texture decoding.
The options for these methods can be set from dialogs.

When comparing textures, the intensity of difference can be increased by as much as 3200%.

  • Reference:
    ATI_Compress



Feedback or questions?
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Downloads

File Name Version Size Launch Date OS Bitness Description
Compressonator.2008-12-18-v1.50.1731.msi 1.5 4.7 MB 12/18/2008 Windows® 32-bit A tool for compressing textures and creating mip-map levels.
Compressonator_x64.2008-12-18-v1.50.1731.msi (3MB) 12/18/2008 Windows® 64-bit A tool for compressing textures and creating mip-map levels.
PluginSDK.2008-12-18-v1.4.1055.msi (1MB) 12/18/2008 Windows® Both The SDK for creating your own plug-ins for The Compressonator.

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Resources

  • Heterogeneous Computing
    • OpenCL™ Zone
      • Getting Started with OpenCL
      • Tools and Libraries
      • Programming in OpenCL™
        • Introductory Exercises and Tutorials
        • Debugging Applications
        • Optimizing Applications
        • Benchmarking Performance
        • Porting CUDA Applications to OpenCL™
        • Image Convolution Using OpenCL™
          • Image Convolution Using OpenCL™ – A Step-by-Step Tutorial Step 2
          • Image Convolution Using OpenCL™ – A Step-by-Step Tutorial Step 3
          • Image Convolution Using OpenCL™ – A Step-by-Step Tutorial Step 4
          • Image Convolution Using OpenCL™ – A Step-by-Step Tutorial Step 5
          • Image Convolution Using OpenCL™ – A Step-by-Step Tutorial Step 6
      • Training & Events
        • OpenCL™ Course: Introduction to OpenCL™ Programming
        • OpenCL™ Course: Introductory Tutorial to OpenCL™ for HPC at SAAHPC’10
        • OpenCL Programming Webinar Series
        • OpenCL™ On-Demand Webinars
      • Articles & Papers
      • Getting Started – Software & Hardware
    • What is Heterogeneous Computing?
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      • A Heterogenius Architecture
  • Documentation Library
  • Hardware & Drivers
    • CCC Driver Details
    • “Magny-Cours” Zone
    • ATI Catalyst™ PC Vendor ID (1002) LI
  • AFDS Videos
  • Documentation & Articles
    • Articles & Whitepapers
      • OpenCL™ Optimization Case Study: Diagonal Sparse Matrix Vector Multiplication Test
      • Barcelona’s Innovative Architecture Is Driven by a New Shared Cache
      • Bulk Encryption on GPUs
      • Develop Blazing Fast Code with Microsoft Visual Studio® 2008 and AMD Tools
      • Develop Blazing Fast Code with Microsoft Visual Studio® 2008 and AMD Tools
      • Exploiting Multi-Core Processors in Windows Vista
      • Going to Barcelona: A Modern Architecture for Breakthrough Software Performance
      • Introduction to “Magny-Cours”
      • Java Performance when Debugging is Enabled
      • JPEG Decoding with Run-Length Encoding: A CPU and GPU Approach
      • New Round-to-Even Technique for Large-scale Data and Its Application in Integer Scaling
      • OpenCL™ and the AMD APP SDK
      • OpenCL™ and the AMD APP SDK v2.4
      • OpenCL™ Optimization Case Study Fast Fourier Transform – Part 1
      • OpenCL™ Optimization Case Study Fast Fourier Transform – Part II
      • OpenCL™ Optimization Case Study: Simple Reductions
      • OpenCL™ Optimization Case Study: Support Vector Machine Training
      • Performance Optimization of Windows Applications on AMD Processors, Part I
      • Performance Optimization of Windows Applications on AMD Processors, Part II
      • Ten Things Developers Should Know About Windows 7
      • The Windows NUMA API-What It Is and Why You Care
      • Tiled Convolution: Fast Image Filtering
    • Developer Guides & Manuals
    • Specifications & Technical Bulletins
    • Case Studies
    • Conference Presentations
      • GPU Technical Publications
      • GPU Technology Papers
    • Videos
      • AMD Developer Inside Track
      • Intro to CodeAnalyst
      • OpenCL™ Technical Overview
      • GPU Demo Videos
      • AMD & Sun Technology
      • AMD Opteron 6100 Series: A Developer’s Perspective
      • Software Optimization Video Series
      • Xen Summit North America 2010
    • Java™ Zone
    • Knowledge Base
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      • OpenGL® Specifications
    • Samples & Demos
      • Processor and Core Enumeration Using CPUID
      • GPU Demos
        • Radeon™ HD 7900 Series Graphics Real-Time Demos
        • Radeon™ HD 6900 Series Graphics Real-Time Demo
        • Radeon™ HD 5000 Series Graphics Real-Time Demos
        • Radeon™ HD 4800 Series Real-Time Demos
        • FireGL™ V8600 PCI-Express Real-Time Demos
        • Radeon™ HD 3000 Series Real-Time Demo
        • Radeon™ HD 2000 Series Real-Time Demos
  • India Developer Zone
    • India University Courses
    • University Kit & Book
    • C-DAC “Think Parallel” participants visits at AMD – 20th June, 2012
    • C-DAC HeGaPa 2012 Conference
    • Heterogeneous computing Jobs in AMD India
  • Archive
    • Events
      • AMD OpenCL Coding Competition
      • Real-Time Image Processing for Autonomous Learning and Control within 3D Virtual Worlds
      • Semi-Supervised Learning-Based Method for Adaptive Shadow Detection
      • AMD OpenCL™ Coding Competition
      • Real-time Video Effects with AMD & Kinect
      • Numerical Simulation of an X-Ray Generator
    • AppShowcase Archive
    • Archived Tools
      • Video Player Test
      • CPU Tools Archive
        • 128-Bit SSE5 Instruction Set
        • AMD String Library
        • Framewave Project
        • SSEPlus Project
      • GPU Tools Archive
        • ATI Stream Software Development Kit (SDK) v2.0 Beta Program
        • AMD Tootle
        • ASHLI – Advanced Shading Language Interface
        • ATI Radeon™ SDK
        • ATI Stream Software Development Kit (SDK) v1.4-beta
          • ATI Stream SDK MD5 Checksums
        • ATI_Compress
        • CubeMapGen
        • AMD GPU MeshMapper
        • GPU PerfStudio
        • Normal Mapper
        • RenderMonkey™ Toolsuite
          • RenderMonkey Toolsuite – IDE Features
          • RenderMonkey™ Toolsuite – Testimonials
          • RenderMonkey™ Toolsuite – SDK
        • The Compressonator
        • TruForm Resources
          • TruForm™ FAQ
      • Installing GCC on Ubuntu 8.04

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