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AMD’s OpenGL ES 2.0 Emulator is designed to emulate functionality that will be exposed by future mobile AMD hardware. The purpose of this emulator is to aid developers in their design of OpenGL ES 2.0 games and applications. The emulator allows developers to get a head start designing their graphics code before hardware supporting OpenGL ES 2.0 is available, and even after this hardware becomes available developing on a PC is often advantageous due to superior developer and debugging tools.
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