|
Welcome to AMD's Software Developer's Kit (SDK). This kit is intended to provide developers with the inside scoop on getting the most out of AMD's latest products using Microsoft® DirectX® or OpenGL for 3D graphics. The SDK is a compilation of new and previously posted information from the Developer Relations web site. Highlights:
Direct3D 10 Samples using the new features of the ATI Radeon™ HD 2000 series graphics cards.
Geometry Shader Samples. Source code that shows how to unleash the awesome power of the ATI geometry shader.
New Documentation. The "ATI Radeon™ HD2000 Programming Guide" describes in detail best practices for programming this GPU using the new Direct3D 10 API. The "Depth In-depth" paper explains how to take advantage of depth buffer optimizations on ATI graphics hardware.
New format. Samples and documentation can now be conveniently downloaded individually from our web site. New & Updated Sample Applets
Global Illumination - This sample renders with global illumination in real time by using the geometry shader to render the scene to multiple light probes in a single pass.
Skin Animation - This sample uses the new D3D 10 stream out feature to implement skinning for thousands of characters on the GPU.
GS-NPatch-Tessellation - Real time tessellation of NPatches by using the geometry shader to procedurally generate new triangles. This sample shows how multiple coarse meshes can be rendered as a smooth high polygon meshes, all on the GPU.
|
|
|
|
|
|
|