What's Hot Now at AMD

If you want faster apps, you’ll want to use heterogeneous computing technologies. We’re here to make that happen with plenty of tools and resources. And if you’re thinking about architecture, HSA is going to rock your world.

Advanced Hands-On OpenCL Tutorial at IWOCL 2015

Sponsored by AMD and HP, this hands-on tutorial helps kick off the International Workshop on OpenCL 2015, and will be a 50/50 split between lectures and exercises. It will use a mix of OpenCL, C and C++ host APIs. Learn more about this IWOCL OpenCL tutorial here.

Hello, Virtual Reality. Hello, LiquidVR.

AMD aims to deliver the best possible VR experience for developers and users through new AMD technologies and partnerships. The first output of AMD's initiative is LiquidVR™, a set of innovative technologies focused on enabling exceptional VR content development for AMD hardware and more. Get more details about LiquidVR here.

OpenCL™ 2.0 Applications With CodeXL

CodeXL now provides the tools to develop OpenCL 2.0 applications. Also, it is not every release that a new component is added. CodeXL v1.6 includes a brand new power profiler plus more. Get the details and download CodeXL here.

Khronos Reveals Vulkan API for High-efficiency Graphics and Compute on GPUs

Khronos has announced the availability of technical previews of the new Vulkan™ open standard API for high-efficiency access to graphics and compute on modern GPUs! See what all the excitement is about in this "Next Generation OpenGL® Initiative" here.

Videos about New Tools & Technologies

The Heterogeneous System Architecture: It's (Not) All About The GPU

The use of GPUs in computation intensive tasks has had an ever increasing impact across all platforms. At the same time, GPUs have several properties that make it a challenge to unlock their full benefit in many real-world applications. The HSA was created to address many of these current shortcomings while providing a great update for already established software models. Learn more in this GPGPU7 keynote by Paul Blinzer, chairperson of the System Architecture Workgroup of the HSA Foundation.

Conference, Webinar and Event Presentations

Want to take another look at an interesting conference presentation? Missed an event you hoped to see? Browse our collection of technical presentations from developer conferences, industry events and Webinars around the world covering a wide variety of heterogeneous computing topics such as Mantle, C++, rendering, shaders, game development, Java, graphics, libraries, OpenCL™ and much more.

Everything You Always Wanted to Know About HSA*

What is Heterogeneous System Architecture? Why does it matter? In this whitepaper, Insight 64 Research Fellow Nathan Brookwood explains why, even if HSA doesn’t entirely change your life, it will change the way you use your desktop, laptop, tablet, smartphone and the cloud.

hUMA - the Next Big Thing in Processors

The HSA Foundation has released a new multicore architecture specification called hUMA or heterogeneous uniform memory access. hUMA allows CPUs and GPUs to share the same memory in a heterogeneous system architecture (HSA). hUMA makes it easier for developers to create apps that use the individual powers of CPUs and GPUS and is compatible with mainstream programming languages like Python, C++ & Java. You'll soon be able to see hUMA in action in AMD’s Kaveri processors.

Blog Posts

  • AMD’s Developer News
    March 31, 2015
    Tens of thousands of you subscribe to the hcNewsflash newsletter. That circulation justifies a bit of an announcement. We’re changing the name. You’re shocked, I know. For one thin
  • Media SDK v1.1 Is Now Available
    January 29, 2015
    I’m excited to announce availability of Media SDK v1.1. Version 1.0 introduced Microsoft’s Media Foundation Transform (MFT) framework for multimedia processing on AMD platforms, an

Forum Posts

  • SSBOs in geometry shader
    April 28, 2015
    Hi !When i try to access ssbo from geometry shader(i pass draw id from vertex shader) then shader cannot link:  Geometry shader(s) failed to link.Geometry link error: HW_UNSUPPORTE
  • Marking OpenCL function as __noinline__
    April 28, 2015
    Hey there,Is there a way to make real function call using GCN 1.2 and OpenCL ? What I am having is an OpenCL app with heavy register spilling (lets just assume that splitting to mu

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